Document / Paper
An MDA Analysis of Shadow of the Colossus
A design analysis using the Mechanics–Dynamics–Aesthetics framework to explore how minimal systems create emotion, scale, and tension.
Preview
Breaks down mechanics and player dynamics to explain why the game’s world, pacing, and encounters feel emotionally powerful.
Analysis focus
What the paper explores.
- Mechanics
Minimal interactions, traversal, and combat constraints.
- Dynamics
How pacing, exploration, and risk shape moment-to-moment play.
- Aesthetics
Loneliness, awe, tension, and emotional weight through design.
My contribution
How I structured the analysis.
- Framework mapping
Applied MDA to connect systems to player emotion.
- Design interpretation
Explained how choices produce tone and meaning.
- Practical takeaways
Extracted lessons applicable to my own game work.