Document / Paper

An MDA Analysis of Shadow of the Colossus

A design analysis using the Mechanics–Dynamics–Aesthetics framework to explore how minimal systems create emotion, scale, and tension.

TypeDesign Analysis
FrameworkMDA
CaseShadow of the Colossus
Preview
Shadow of the Colossus Document Cover

Breaks down mechanics and player dynamics to explain why the game’s world, pacing, and encounters feel emotionally powerful.

Analysis focus

What the paper explores.

  • Mechanics

    Minimal interactions, traversal, and combat constraints.

  • Dynamics

    How pacing, exploration, and risk shape moment-to-moment play.

  • Aesthetics

    Loneliness, awe, tension, and emotional weight through design.

My contribution

How I structured the analysis.

  • Framework mapping

    Applied MDA to connect systems to player emotion.

  • Design interpretation

    Explained how choices produce tone and meaning.

  • Practical takeaways

    Extracted lessons applicable to my own game work.